With everyone focusing on the implications of Microsoft's purchase for game publishing and exclusives, I haven't seen any commentary on the implications for game engines and development.
Microsoft is aquiring a couple of high quality inhouse game engines that it could open up for XBox/PC game development. Given the current Epic/Apple court case and Microsoft's move into subscription publishing with GamePass, there is an opportunity for Microsoft to change the game engine landscape.
For example, Microsoft could open up the ID7 engine for developers on the PC and XBox with GamePass intergration (e.g. matchmaking and cloud gaming support). It is an extremely performation engine that can easily scale from a switch to a XBS to a XBX. This could solve some of the XBS XBX development challenges.
Submitted September 22, 2020 at 09:06AM by ChrisOz https://ift.tt/3hNnc0d via TikTokTikk
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